Worms
This project is created by using OpenGL interface along with GLUT (OpenGL library Toolkit), using the platform eclipse as the compiling tool.
The title of the project is WORMS. This project has been developed in simple and lucid manner, so that future there can be changes made in the code.
[WORMS :- Are the only life which came upon the earth first. They are found beneath (underground) the base i.e., inside the mud.]
We begin our project with compilation steps. By running the program. We see in the output screen the worms moving in many directions. i.e., they move every where in screen, not in one straight line.
Next we see these worms in different color. Some with green, blue, red, etc,.
Next we see providing a simple menu option with sub option upon right click of mouse to display.
- WORMS
- DRAWING MODE
- QUIT
- FILLED
- UNFILLED
In filled the worms are filled completely with colors, and with unfilled its just vice-versa of filled i.e., they are not completely filled with color.
When the mouse is clicked at any position in output screen, these worms gather to that point and then separated in different direction.
At last option we have QUIT. To exit from the output.
Screenshots:
Mouse clicked point
Shows right click of mouse button the option occurs with worms drawing mode and quit
Worms are filled with color
Worms are meeting at one pint when they mouse is clicked at particular point
Worms separating from point where they met
Worms with unfilled option